Playing Games that Gets Results: The European “Navigate” Information Literacy Project On 15 March 2021 NAVIGATE team participated at the webinar ‘Playing Games that Gets Results: The European “Navigate” Information …
Serious Games for Information Literacy: Assessing Learning in the NAVIGATE Project On 18 February 2021 NAVIGATE team participated at the virtual 17th Italian Research Conference on Digital Libraries (IRCDL) hosted …
Заключителната онлайн конференция по проект Navigate, която се проведе в два последователни дни на 10 и 11 декември 2020 г., отбеляза изключителен интерес от страна на библиотечни специалисти, университетски преподаватели …
The workshop, hosted by the University of Parma via Zoom, aimed to share good practices and concrete examples in the field of Information Literacy and serious games. The discussion among …
Serious Games Transforming Teaching: Information Literacy in Action Facilitate sharing of knowledge, expertise and good practice is one of the aims of the Navigame project. In the framework of our recent remote workshops, we had …
NAVIGATE project took part in the 28th edition of BOBCATSSS 2020 in Paris, France NAVIGATE team held a workshop “Learning how to avoid fake content playing games” at the second …
NAVIGATE Training Workshop Last day of the Training – Friday, 17 January 2020 The project manager of the NAVIGATE Marina Encheva summarized the presentations and training activities. The NAVIGATE working …
NAVIGATE Training Workshop Thursday, 16 January 2020 The NAVIGATE working teams from Sweden, Bulgaria and Italy listened to a lecture on experienced method concerning digital system for examination assessments and …
NAVIGATE Training Workshop Wednesday, 15 January 2020 Тhe Italian team from Parma spoke about the planning games embedded into the subject and learning analytics according to the experience of the UNIPR. …
Planing, Plagiarism, Search Guide(ing) and more inspiring ? at @NAVIGATE Project #Workshop day Тhe Bulgarian team leaders Marina Encheva and Vasil Zagorov spoke in two separate talks about game-based learning for improving the …